Learning from Games
Early in life, children are much better at learning from people than they are at learning from videos, a gap often referred to as the "video deficit." I am exploring the extent to which this deficit changes, if at all, when children use interactive media. By assessing what children are able to learn at what age, I hope to better understand when interactive phone and tablet apps are more and less likely to be useful to families.
Working with researchers from the University of Washington and Seattle Children's Hospital, I build alternate versions of apps for kids that adjust how new content is presented. We are testing these different versions with toddlers and preschoolers to determine what they learn when.